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Notes on web development and building things that work.

7. juli 2026

Flutter: when the app needs to feel fully native

Some app projects need the extra finish only real native development gives you. For those, I use Flutter. One language, Dart, one codebase, but a result that feels and behaves like a fully native app on both iOS and Android.

7. juli 2026

Ionic + Vue: one codebase, several platforms

For app projects where I need to hit iOS, Android, and web without building three separate apps, I use Ionic with Vue. One codebase, native feel, and a much shorter path from idea to something installable on a phone.

7. juli 2026

Medusa + Payload + React: my e-commerce stack

When a project needs to both sell something and tell a story about it, I use Medusa for commerce, Payload for content, and React for the frontend. Three specialized systems, each doing what it's best at.

7. juli 2026

WordPress: pragmatic, when it's the right call

I don't build everything in modern JavaScript frameworks. Sometimes WordPress is simply the right choice, and it's where I got started myself.

7. juli 2026

FastAPI + PocketBase: my go-to backend stack

If you ask what I reach for when there's a backend to build, an internal tool, or a SaaS platform, the answer is almost always the same: FastAPI plus PocketBase. It's become my default across projects, from client platforms to internal systems.

7. juli 2026

React + Payload: my most-used stack

This is the stack I reach for by default when someone needs a website, a content-driven site that has to be editable, or a simple storefront frontend. React on the frontend, Payload CMS on the backend, both in TypeScript in the same monorepo.

29. marts 2026

The urge to build means failing in public

I gave a talk at Tech Festival Vejle about building things that do not work, and why that is exactly what counts.

27. marts 2025

Pendulfart app (in development)

A transport app that works out travel time based on shuttle frequency. Built as an experiment, still in development.

21. marts 2025

Keep Talking And Nobody Explodes - Physical Computing Project

A physical replica of the bomb from Keep Talking and Nobody Explodes. Built from scratch with custom hardware and code.

21. marts 2025

Ødsted Festival volunteer app & info system

A volunteer shift app and info system for Ødsted Festival. Built in three weeks, used by 200+ volunteers.